Communication Media (COMM)
Live Video Productions. (3-3-0)
This course is designed to instruct the student in various aspects of script writing, storyboarding, field shooting, live video productions, effective use of video equipment, lighting, continuity, audio production, and various production techniques.
Communication Practicum. (3-0-0)
Prerequisite: Permission of instructor.
The Communication Practicum provides work experience in a high-tech media environment, which will give on-the-job training. The instructor will observe, supervise, and evaluate through on-site visits, discussions with job coordinator, and scheduled conferences with the student. A total of six hours of practical experience per week is required through a schedule arranged among the instructor, job coordinator, and the student.
Survey of Music Business. (3-3-0)
Students will learn major areas of the music business, with attention given to practical application and theoretical foundations. In addition, an in-depth study of organizations and a general overview of the industry will be considered. Guest lecturers from the music industry may be utilized.
Music Publishing. (3-3-0)
You’ve written a song- now what? Music publishing explores contracts, foreign publishing, catalog development, creation of a publishing company, demo sessions, song pitching, copyrights, and licensing.
Sound Reinforcement. (3-3-0)
The students will learn equipment, systems concepts, design, and acoustical problems involved in sound reinforcement for live performances and road work as they relate to a professional concert situation.
Marketing of Recorded Music. (3-3-0)
Student will learn movement of the recorded and printed product from the studio to the ultimate consumer. Includes market structure and analysis, distribution patterns, promotional strategies, charts, airplay, pricing, and legal aspects. Design advanced level business incubators where students screen and select original songs and artists; produce, manufacture, and market recorded product. Special emphasis is placed on all related contracts, cash flow management, and accounting.
LightWave I. (3-3-0)
The student will learn skills in computer animation for video production using Light Wave 3D software.
Film Pre-Production. (3-3-0)
This course is designed to lay the ground work for production of a video or film. It includes scouting out locations, utilizing a script or storyboard, planning, and preparing a checklist for equipment, props, and actors needed to video/film the project.
This is an introductory course in digital photography which approaches the medium as an art form and unique means of human communications and a technical skill. The student is introduced to basic mechanical principles of the camera. The student learns how photography has influenced human perception and communication. The student is provided with techniques for responding to the content and structure of photographs. An adjustable digital SLR camera is required.
Fine-Art Photography. (3-3-0)
This course will introduce students to five of the world’s greatest photographers. Students will examine the life experiences that influenced their creative process. Special attention will be given to photographic subject matter and technique. At the conclusion of the course, the student will assemble a fine art portfolio of their own images that demonstrates their ability to photograph in the style of each master. As a final project, students will select one additional master photographer, provide five photographs reflecting the style of the master and make a presentation to the class.
Techniques of the Masters. (3-3-0)
This course will introduce the great Masters of Art to the student. The purpose is to identify those qualities and techniques of the Masters and how photographers may become inspired to photograph under their influence. Special attention will be given to the Italian Renaissance, the Baroque period, Impressionism, and two American artists, Andrew Wyeth and Norman Rockwell.
Creating Digital Presentations. (3-3-0)
This course will concentrate on the graphic design features in Photoshop which include working with layers, type, paint and pen tools, vector masks, smart objects, and shapes. The objective is to provide the student with the tools to create effective promotional materials for advertising purposes.
Introduction to Broadcasting. (3-3-0)
An overview of the various forms of communications devices, techniques, and utilizations such as basic video production, editing, camera usage, terminology, reception, and many other forms of communication media.
The Business of Visual Artistry. (3-3-0)
Becoming an outstanding photographer does not ensure financial success. This course will concentrate on those necessary day-to-day business practices that will ensure success. These include accounting for photography studios, proper telephone etiquette, marketing for success, and studio location selections.
Radio and Television Programming. (3-3-0)
Students will learn analysis of program forms used in the electronic media, effective program structure, and consideration of the audience in relation to programming.
- Video Post-Production. (3-3-0)
This course is designed for the development of advanced production and performance skills in television, including studio and field camera techniques. It also includes opportunities in developing, directing, and producing live and taped video programming.
Video Editing. (3-3-0)
This course includes further instruction of linear (tape-to-tape) editing systems along with the introduction of non-linear editing systems such as Adobe Premier Pro and Avid.
- Lighting and T.V. (3-3-0)
Students will learn basic three point lighting to full set lighting design. Included in discussion are types of lighting, fixtures, gels, and lighting techniques.
Special Effects in Editing. (3-3-0)
Prerequisite: COMM 239 or permission of instructor.
This course covers editing in the digital environment using Adobe Premier and After Effects. Topics include terminology, technologies, Premier and After Effects project workflow, inserting special effects into your project, and advanced sound, video and picture editing skills. Upon completion, students should be able to demonstrate using editing equipment, implementing special effects, and project collaboration.
Students will demonstrate the principles of organizing and directing a film or video production. Theory and practice of aesthetic and practical skills will be developed as students analyze and plan a video program for in-class presentation.
Electronic Field Production. (3-3-0)
This course is designed to actively involve the students in mobile television production facilities and techniques. It includes opportunities to develop, direct, and produce live and taped mobile video programming.
Students will write extended story line copy, such as sitcoms, dramas, etc. with intent to produce television programming. Students will adhere to basic components of writing including grammar, spelling, punctuation, and idiomatic usage.
This course provides practice in preparing marketable scripts for local stations where beginning jobs are generally available. Students will sharpen specific copywriting skills using realistic situations. A word processing program is used in this course. This course may be available by Internet.
Students learn how to start, develop and polish hard news and feature stories. In addition, related styles such as additional column writing are explored along with issues of language use, media ethics and media law. The series and related materials reinforce both traditional and emerging journalism styles in broadcast, public relations writing, and print journalism.
The student will learn the role of the announcer, principles of communications in electronic media, and the application of vocal dynamics to develop proficient, articulate speech in a variety of performance situations.
Voice and Diction. (3-3-0)
This is a non-technical approach to developing correct, expressive speech. Specific emphasis is placed upon pronunciation, dialect, study of the IPA, and the development of General American Speech. It includes the mechanics of vocal production and an examination of performance technique.
Special Topics. (3-0-0)
Prerequisite: Permission of instructor
Special Topics integrates skills acquired in a specific area of study and provides the student with the opportunity to perform in specialized areas of interests to them or the needs in a communications environment. (May be repeated for credit)
Adobe Photoshop. (3-3-0)
Adobe Photoshop is explored as a pixel-based editing program. Student generated photographs and graphics are enhanced using Photoshop.
LightWave II. (3-3-0)
Prerequisite: COMM 121 or permission of instructor.
This course is an advanced approach to computer animation skills for video production using Light Wave 3D software.
Adobe Illustrator. (3-3-0)
Adobe Illustrator is explored and utilized as the students create 2D projects.
2D Graphics. (3-3-0)
Prerequisite: COMM 216 and COMM 218 or permission of instructor.
This course involves advanced techniques in the 2D world using Adobe Illustrator, and Photoshop.
Intermediate Photoshop. (3-3-0)
Prerequisite: COMM 216 or permission of instructor
Mastering Camera Raw and working with special effects. This study will stress in detail how the photographer creates the highest quality image files possible. It will explore special effect plug-ins and techniques that separate experts from amateurs.
Advanced Photoshop. (3-3-0)
Prerequisite: COMM 220 or permission of instructor.
Students will study those features of Photoshop that are most intimidating, such as channels, masking, and file management. Careful attention will be given to coping with image problems and restoring old or damaged photographs.
Audio Production in Media. (3-3-0)
This course is divided into four major areas: principles, equipment, pre-production, and post-production. Students will also be introduced to acoustics, system wiring, and various types of recording equipment.
Concert Promotion and Booking. (3-3-0)
A study of the role of the concert promoter and booking agent, the organization of concert promotion, booking, live performance, including contracts, riders, venues, audience projections/demographics, budgets, corporate sponsorships, gate receipts, union affiliations and presenting a live concert. Special emphasis will be placed on all related contracts, cash flow management, and accounting.
Legal Issues in the Music Business. (3-3-0)
This course will provide an overview of the operations of the music industry in detail. Graduates will be equipped with the knowledge of the legal environment of the music industry, and understand key points of copyright, music publishing, performing rights organizations, licensing, artist management, trademark, record contracts, and recording artist royalties.
Autodesk Maya. I (3-3-0)
Prerequisite: CIS 105 or permission of instructor.
Autodesk Maya explored. The students will be introduced to the Maya interface including lighting and modeling in 3D. Students will be educated in various aspects and applications of this software, in addition to understanding the basics of how lighting and modeling are used in scenes and performance in animation. (Introductory Maya)
Adobe After Effects. (3-3-0)
Prerequisite: COMM 216 and COMM 218 or permission of instructor.
Using Adobe After Effects, the students will combine elements into animated or video composition that will be rendered to video files.
American Cinema. (3-3-0)
Through American Cinema, students will acquire a working knowledge of American film history from the silent era to the present day. In addition, they will learn to recognize and use the basic technical and critical vocabulary of motion pictures, understand how the technology of the cinema relates to film art, gain a fundamental background in the economic structure of the film industry, question their own role as passive spectators, increase their ability to watch films actively and critically, and enhance their ability to think, speak, and write critically in an increasingly visual and technological culture.
- 2D Animation (3-0-0)
This course is designed to introduce students to the 2D digital animation technique and aesthetics that are quickly becoming the chosen method for traditional animators. Students will apply the software to create paperless animation, using a digital drawing tablet and computer, creating a short animated piece.
Presentation Software. (3-0-0)
This course provides theory and practical experience in the use of presentation software. This course is designed to provide the student with the knowledge necessary to prepare an effective presentation using graphic-presentation software. Emphasis is placed on the aesthetic aspect as well as the operation of software and hardware. PowerPoint, Media Shout, Easy Worship, and ProPresenter software will all be examined in this course.
Remote News and Sports Reporting. (3-3-0)
This course is a comprehensive study in methods of gathering news and sports stories. In addition, the student will develop skills in news/sports writing, video editing basics, directing, announcing and producing video/audio content for new packages. Additional emphasis will be placed on production values, laws and regulations, marketing, and the role of current technology as it relates to remote news and sports gathering.
Autodesk Maya II. (3-3-0)
Prerequisite: COMM 236
This course presents particle systems, plug-ins, and special applications to achieve "Hollywood" style effects in animation. Character animation, architectural modeling, and hair simulation will be included. This course also includes motion capture animation. (Intermediate Maya)
Techniques of writing, reporting, camera work, packaging, and presentation are included in this course. Reading from the teleprompter, editing news copy, and understanding legal and ethical approaches to the news are explored.
Live Performance for the Media. (3-3-0)
The student polishes techniques and skills at live performance for television and radio. Dramatic techniques for various types of script formats are applied.
Media Portfolio. (3-3-0)
Prerequisite: COMM 160 or COMM 170 and permission of department
This course will provide the student the necessary tools and knowledge to prepare written and video resumes, preparation for job interviews, procedures on how to complete job applications, and personal presentation techniques. A portfolio is designed to show students’ skills and abilities, as well as document the quality of training and educational experiences. Students will need to establish the quality of their work, level of expertise, and credibility. The portfolio contains real examples of the type of work they have done and indicates the type they can do in the future. Each semester, additional samples of the projects completed in class will be added to the portfolio.
Media Ethics. (3-3-0)
This course gives students a firm foundation in ethical principles as they apply to reporting, confirming the proper use of sources, confirming the validity of information, and the business of news. Students also develop their own personal guidelines for what is acceptable behavior for someone employed as a journalist.
Wedding Photography. (3-3-0)
Prerequisite: COMM 160 or permission of instructor.
This course will introduce students to wedding photography. The student will be immersed in both static and dynamic situations in order to prepare them for real life situations.
The Photographic Artist. (3-3-0)
A new revolution of artist is being created. Students will explore artists who paint with computers as well as with a brush. Students will explore the possibilities of digital painting using Corel Painter software. Two painting styles will be explored: water color and oils.
Portrait Photography. (3-3-0)
Prerequisite: COMM 160 or permission of instructor.
This course includes mastery of portrait lighting, posing and camera techniques. The student is required to produce portraits of various subjects using interior and exterior situations.
Advanced Portrait Photography. (3-0-0)
Prerequisite: COMM 267 or permission of instructor
This course will encompass all elements of visual perception (design, composition, lighting and subject features) necessary to create a pleasing and flattering portrait. This study will take the student to the level of becoming a master photographer.
Film Production and Design. (3-0-0)
The theory and practice of designing a film or video production; including script analysis, budgeting, equipment deployment and other logistics for preparing a well-coordinated production shoot.
Documentary Filmmaking. (3-0-0)
Prerequisite: COMM 170 or permission of instructor
This course explores techniques necessary to direct and produce a documentary film. The main focus is on directing, producing, preproduction, and interviews for documentary production. Students will also examine different philosophies of ethics and research as it pertains to the preproduction and production of a non-fiction feature.
Pro Tools. (3-3-0)
This course examines the editing and constructing of digital sound samples from live sources using the computer and related software elements of digital recording and editing, and basic elements of MIDI. Emphasis is placed on an overview of digital audio technology and the conceptual design of analog to digital and digital to analog converters. Current trends in digital audio technology are discussed. Students perform extensive hands-on experience in a digital audio workstation environment. Laboratory projects are included.
Sound System Design. (3-3-0)
This course is an introduction to the technical processes of sound production. Equipment use and terminology, recording/assembly techniques, and digital technology will be covered. Approach to system design is logical and time-proven.
Pro Tools II. (3-3-0)
Prerequisite: COMM 290 or permission of instructor
This course develops an understanding of the techniques and technology involved in modern multi-track recording and mixing. Projects will include extensive hands-on experience. Laboratory projects are included. Projects include the use of microphones, recording techniques for music, speech and sound effects, operation of sound mixing consoles, multi-track recording and mixing, use of processors and effects, mixing and mastering.
Studio Production. (3-3-0)
Prerequisite: COMM 290 or permission of instructor
This course includes laboratory experiences and lectures in music recording techniques and business skills designed to develop the abilities needed in becoming an independent producer of contemporary commercial recordings. In addition, students will be presented with an overview of multi-channel audio technology and the history and development of multi-channel audio systems both for film and music production. Current trends in multi-channel digital audio technology are examined. Laboratory projects are included.
Post-Production Techniques for Music. (3-3-0)
This course is a study of recording techniques which involve environmental studies of acoustics. Advanced techniques are presented as related to sound when used in an advanced recorded situation. The course also provides a follow-up experience of mixing and mastering a recorded project.
Sound Design for Film and Video. (3-3-0)
Prerequisite: COMM 225
Students will study theory and apply practical experience in sound for film and video. This course will explore the technical and aesthetic aspects of sound as it relates to the moving image. Midi, SMPTE, sync, Foley, sound effects recording, ADR, looping, and music for video will all be covered.
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