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Course Descriptions

Communication Media (COMM)

102: Live Video Productions. (3-3-0)
This course explores the various aspects of live video productions such as: effective use of video equipment, lighting, continuity, audio production, storyboarding, and field shooting.

103: Communication Practicum. (3-0-0)
Prerequisite: permission of department.
The Communication Practicum provides work experience in a high-tech media environment, which will give practical work experience secured either through an approved apprenticeship, internship, or professional work.

105: Survey of Music Business. (3-3-0)
Students will learn major areas of the music business, with attention given to practical application and theoretical foundations. In addition, an in-depth study of organizations and a general overview of the industry will be considered.

106: Legal Issues in the Entertainment Field. (3-3-0)
This course provides an overview of legal issues that influence the entertainment industry. Topics covered include: the creative process, censorship, intellectual property, artist representation, publicity, and U.S. copyright law.

107: Sound Reinforcement. (3-3-0)
The students will learn equipment, systems concepts, design, and acoustical problems involved in sound reinforcement for live performances and road work as they relate to a professional concert situation.

108: Marketing of Recorded Music. (3-3-0)
Students will learn movement of the recorded and printed product from the studio to the ultimate consumer. Includes market structure and analysis, distribution patterns, promotional strategies, charts, airplay, pricing, and legal aspects. Design advanced level business incubators where students screen and select original songs and artists; produce, manufacture, and market recorded product. Special emphasis is placed on all related contracts, cash flow management, and accounting.

130: Film Pre-Production. (3-3-0)
This course is designed to lay the ground work for production of a video or film. It includes scouting out locations, utilizing a script or storyboard, planning, and preparing a checklist for equipment, props, and actors needed to video/film the project.

160: Photography. (3-3-0)
This is an introductory course in digital photography which approaches the medium as an art form, a unique means of human communication, and a technical skill. The student is introduced to basic mechanical principles of the camera and how photography has influenced human perception and communication. The student is provided with techniques for responding to the content and structure of photographs. An adjustable digital SLR camera is required.

162: Fine-Art Photography. (3-3-0)
This course provides an introduction to the world’s greatest photographers and examines the life experiences that influenced their creative process. Special attention will be given to photographic subject matter and technique and its application to student work.

163: Techniques of the Masters. (3-3-0)
This course will introduce the great Masters of Art to the student. The purpose is to identify those qualities and techniques of the Masters and how photographers may become inspired to photograph under their influence. Special attention will be given to the Italian Renaissance, the Baroque period, Impressionism, and two American artists, Andrew Wyeth and Norman Rockwell.

164: Creating Digital Presentations. (3-3-0)
Prerequisite: COMM 216 or permission of instructor
This course will concentrate on the graphic design features in Photoshop which include working with layers, type, paint and pen tools, vector masks, smart objects, and shapes. The objective is to provide the student with the tools to create effective promotional materials for advertising purposes.

170: Introduction to Broadcasting. (3-3-0)
This course covers the principles and practices of media; a historical perspective of radio and television; and an introduction to programming concepts and the technical terminology of radio.

171: The Business of Visual Artistry. (3-3-0)
This course will concentrate on the necessary day-to-day business practices of the professional photographer. These include accounting for photography studios, proper telephone etiquette, marketing for success and studio location selections.

175: Radio and Television Programming. (3-3-0)
Students will learn analysis of program forms used in the electronic media, effective program structure, and consideration of the audience in relation to programming.

201: Video Post-Production. (3-3-0)
This course is designed for the development of post-production skills. It also includes opportunities in developing, directing, and producing video programming.

202: Video Editing. (3-3-0)
This course includes historical editing techniques along with the introduction of editing systems such as Adobe Premier Pro and Avid.

203: Lighting for Film and Television. (3-3-0)
Students will learn basic three point lighting to full set lighting design. Included in discussion are types of lighting fixtures, gels, and lighting techniques.

204: Special Effects in Editing. (3-3-0)
Prerequisite: COMM 239 or permission of instructor.
This course covers editing in the digital environment using Adobe Premier and After Effects. Topics include terminology, technologies, Premier and After Effects project workflow, inserting special effects, and advanced sound, video and picture editing skills.

205: Directing. (3-3-0)
This course explores the principles of organizing and directing a film or video production. Theory and practice of aesthetic and practical skills will be developed as students analyze and plan a video program.

207: Electronic Field Production. (3-3-0)
This course is designed to actively involve the students in mobile television production facilities and techniques. It includes opportunities to develop, direct, and produce live and taped mobile video programming.

209: Scriptwriting for Film and Television. (3-3-0)
This course will focus on writing scripts for television and film.

210: Copywriting for Television and Radio. (3-3-0)
This course provides practice in copywriting for television and radio. Students will sharpen specific copywriting skills using realistic situations.

211: Newswriting. (3-3-0)
Students learn how to start, develop and polish hard news and feature stories. In addition, related styles such as additional column writing are explored along with issues of language use, media ethics and media law. The series and related materials reinforce both traditional and emerging journalism styles in broadcast, public relations writing, and print journalism.

212: Announcing. (3-3-0)
The student will learn the role of the announcer, principles of communication in electronic media, and the application of vocal dynamics to develop proficient, articulate speech in a variety of performance situations.

213: Voice and Diction. (3-3-0)
Voice and Diction is the study of vocal mechanisms, phonetics and related exercises to improve articulation, pronunciation and expressive intonation. The course also covers the International Phonetic Alphabet and its uses in vocal performance.

215: Special Topics. (3-0-0)
Prerequisite: permission of department.
An instructor supervised course that allows an advanced student to explore specific styles, techniques, or production practices in a chosen area of communication. (May be repeated for credit)

216: Adobe Photoshop. (3-3-0)
Adobe Photoshop is explored as a pixel-based editing program. Student generated photographs and graphics are enhanced using Photoshop.

218: Adobe Illustrator. (3-3-0)
Adobe Illustrator is explored and utilized as the students create 2D projects.

219: 2D Graphics. (3-3-0)
Prerequisite: COMM 216 and COMM 218 or permission of instructor.
This course involves advanced techniques in the 2D world using Adobe Illustrator and Photoshop.

220: Photoshop Compositing. (3-3-0)
Prerequisite: COMM 216 or permission of instructor
Students will learn how to effectively use the advanced features in Photoshop to include: actions, channels, selection tools, and layers.

221: Photoshop Retouch and Restoration. (3-3-0)
Prerequisite: COMM 216 or permission of instructor.
Students will study those features of Photoshop that are most intimidating, such as channels, masking, and file management. Careful attention will be given to coping with image problems and restoring old or damaged photographs.

225: Audio Production in Media. (3-3-0)
This course will provide the student with a broad introduction to audio principles and operation. Topics included are: acoustics, system wiring, and various types of analog and digital equipment.

226: Concert Promotion and Booking. (3-3-0)
A study of the role of the concert promoter and booking agent, the organization of concert promotion, booking, live performance, including contracts, riders, venues, audience projections/demographics, budgets, corporate sponsorships, gate receipts, union affiliations and presenting a live concert. Special emphasis will be placed on all related contracts, cash flow management, and accounting.

236: Autodesk Maya I. (3-3-0)
The students will be introduced to the Autodesk Maya interface including lighting and modeling in 3D. Students will be educated in various aspects and applications of this software, in addition to understanding the basics of how lighting and modeling are used in scenes and performance in animation.

239: Adobe After Effects. (3-3-0)
Using Adobe After Effects, the students will combine elements into animated or video composition that will be rendered to video files.

240: American Cinema. (3-3-0)
This course develops an appreciation of American film from the silent era to the present day and is designed to enhance the student’s ability to think, speak, and write critically in an increasingly visual and technological culture.

246: 2D Animation (3-3-0)
This course is designed to introduce students to 2D digital animation techniques and aesthetics. Using a digital drawing tablet, students will create a short animated piece.

249: Presentation Software. (3-3-0)
This course provides theory and practical experience in the use of presentation software. The course is designed to provide the student with the knowledge necessary to prepare an effective presentation using graphic-presentation software. Emphasis is placed on the aesthetic aspect as well as the operation of software and hardware. PowerPoint, Media Shout, Easy Worship, and ProPresenter software will all be examined in this course.

250: Remote News Reporting. (3-3-0)
This course is a comprehensive study in methods of gathering both news and sports stories. In addition, the student will develop skills in news/sports writing, video editing basics, directing, announcing and producing video/audio content for new packages. Additional emphasis will be placed on production values, laws and regulations, marketing, and the role of current technology as it relates to remote news and sports gathering.

251: Autodesk Maya II. (3-3-0)
Prerequisite: COMM 236.
This course presents particle systems, plug-ins, and special applications to achieve "Hollywood" style effects in animation. Character animation, architectural modeling, and hair simulation will be included. This course also includes motion capture animation.

256: Introduction to Multimedia Reporting. (3-3-0)
Techniques of writing, reporting, camera work, packaging, and presentation of news. This class will introduce multimedia reporting concepts, including integration of internet components to on-air news product.

257: Live Performance for the Media. (3-3-0)
The student develops techniques and skills in live performance for television and film. Dramatic techniques for various types of script formats are applied.

258: Media Portfolio. (3-3-0)
Prerequisite: COMM 160 or COMM 170 and permission of department
This course will cover the necessary tools and knowledge needed to prepare written and video resumes. Preparation for job interviews, procedures on how to complete job applications, and personal presentation techniques are addressed. A career portfolio is created.

259: Media Ethics. (3-3-0)
This course gives students a firm foundation in ethical principles as they apply to reporting, confirming the proper use of sources, confirming the validity of information, and the business of news. Students also develop their own personal guidelines for what is acceptable behavior for someone employed as a journalist.

260: Wedding Photography. (3-3-0)
Prerequisite: COMM 160 or permission of instructor.
This course will introduce students to wedding photography. The student will be immersed in both static and dynamic situations in order to prepare them for real life situations.

262: The Photographic Artist. (3-3-0)
Students will explore artists who paint with computers as well as with a brush. Students will explore the possibilities of digital painting using Corel Painter software. Painting styles explored include water color, pastels, and oils.

267: Portrait Photography. (3-3-0)
Prerequisite: COMM 160 or permission of instructor.
This course covers portrait lighting, posing, and camera techniques. The student is required to produce portraits of various subjects using interior and exterior situations.

272: Advanced Portrait Photography. (3-3-0)
Prerequisite: COMM 267 or permission of instructor
This course will encompass all elements of visual perception (design, composition, lighting and subject features) necessary to create a pleasing and flattering portrait.

280: Film Production and Design. (3-3-0)
The theory and practice of designing a film or video production; including script analysis, budgeting, equipment deployment and other logistics for preparing a well-coordinated production shoot.

281: Documentary Filmmaking. (3-3-0)
This course explores techniques necessary to direct and produce a documentary film. The main focus is on directing, producing, preproduction, and interviews for documentary production. Students will also examine different philosophies of ethics and research as it pertains to the preproduction and production of a non-fiction feature.

290: Pro Tools. (3-3-0)
This course provides an overview of digital audio technology and the conceptual design of analog to digital and digital to analog converters. Students examine the editing and constructing of digital sound samples from live sources. The use of the computer and digital recording and editing software as well as the basic elements of MIDI are covered. Students receive hands-on experience in a digital audio workstation environment.

291: Sound and Studio Design. (3-3-0)
This course covers the technical process of sound and studio design. Equipment use and terminology, recording/assembly techniques, construction techniques and ergonomic design, and digital technology will be covered.

292: Pro Tools II. (3-3-0)
Prerequisite: COMM 290 or permission of instructor
This course develops an understanding of the techniques and technology involved in modern multi-track recording and mixing. Hands-on projects include: recording techniques for music, speech and sound effects; operation of sound mixing consoles; multi-track recording; use of effects processors; mixing; and mastering.

294: Studio Production. (3-3-0)
Prerequisite: COMM 290 or permission of instructor
This course covers music recording techniques and business skills needed to become an independent producer of contemporary commercial recordings. Students will be presented with an overview of multi-channel audio technology and the history and development of multi-channel audio systems both for film and music production. Current trends in multi-channel digital audio technology are examined.

295: Post-Production Techniques for Music. (3-3-0)
Prerequisite: COMM 290 or permission of instructor
This course is an advanced study of recording techniques which involve environmental studies of acoustics. Advanced techniques are presented as related to recorded sound. The course also provides a follow-up experience of mixing and mastering a recorded project.

299: Sound Design for Film and Video. (3-3-0)
Students will study theory and apply practical experience in sound for film and video. This course will explore the technical and aesthetic aspects of sound as it relates to the moving image. Midi, SMPTE, sync, Foley, sound effects recording, ADR, looping, and music for video will all be covered.

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